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Unity Engine


MoveStart(GridLayout, GameObject, BoundsInt)

MoveEnd is called when user starts moving the area previously selected with the selection marquee.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void MoveStart(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout


brushTarget

Target of the move operation. By default the currently selected GameObject.

position

Position where the move operation has started.

Remarks