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Unity Engine


BoxErase(GridLayout, GameObject, BoundsInt)

Erases data on a grid within the given bounds.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TilemapModule
public virtual void BoxErase(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)

Parameters

gridLayout

Grid used for layout.

brushTarget

Target of the erase operation. By default the currently selected GameObject.

position

The bounds to erase data from.