ClearWithSkybox(bool, Camera)
Clear the current render buffer with camera's skybox.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void ClearWithSkybox(bool clearDepth, Camera camera)
Parameters
Remarks
This draws skybox into the screen or the active RenderTexture. If the passed camera does not have custom Skybox component, the global skybox from RenderSettings will be used.
Additional Resources: GL.Clear.