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Unity Engine


ClearWithSkybox(bool, Camera)

Clear the current render buffer with camera's skybox.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static void ClearWithSkybox(bool clearDepth, Camera camera)

Parameters

clearDepth

Should the depth buffer be cleared?

camera

Camera to get projection parameters and skybox from.

Remarks

This draws skybox into the screen or the active RenderTexture. If the passed camera does not have custom Skybox component, the global skybox from RenderSettings will be used.
Additional Resources: GL.Clear.