HasCharacter(char)
Does this font have a specific character?
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TextRenderingModule
public bool HasCharacter(char c)
Parameters
The character to check for.
Returns
Type | Description |
|---|---|
| bool | Whether or not the font has the character specified. |
Remarks
This function checks whether the font has a particular character defined. Some fonts do not have all characters defined (for example, no symbols, or no lower case characters).
Examples
using UnityEngine;public class FontCheck : MonoBehaviour{ // Detects if the current font of a 3D text // supports '-' sign TextMesh t; void Start() { t = transform.GetComponent<TextMesh>(); if (t.font.HasCharacter('-')) { Debug.Log("Font supports '-' sign."); } else { Debug.LogWarning("This font doesnt support '-'"); } }}