GetDoubleBufferRenderTexture()
Gets the Render Texture that this Custom Render Texture uses for double buffering.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public RenderTexture GetDoubleBufferRenderTexture()
Returns
Type | Description |
|---|---|
| RenderTexture | If doubleBuffered is true, this returns the Render Texture that this Custom Render Texture uses for double buffering. If doubleBuffered is false, this returns null. |
Remarks
Use this if you are implementing your own Custom Render Texture update loop for a Custom Render Texture that is double buffered. Additional Resources: disableBuiltinCustomRenderTextures, CustomRenderTexture.doubleBuffered.