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Unity Engine


LoadAllAssets

Loads all Assets contained in the AssetBundle synchronously.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AssetBundleModule

LoadAllAssets()

Loads all Assets contained in the AssetBundle synchronously.
public Object[] LoadAllAssets()

Returns

Type

Description

Object[]

LoadAllAssets<T>()

Loads all Assets contained in the AssetBundle synchronously.
public T[] LoadAllAssets<T>() where T : Object

Returns

Type

Description

<T>[]

LoadAllAssets(Type)

Loads all Assets contained in the AssetBundle synchronously.
public Object[] LoadAllAssets(Type type)

Parameters

type

When specified only main or visible objects that derive from the provided type are returned.

Returns

Type

Description

Object[]