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Unity Engine


immovable

Allows you to specify that this body is not movable.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public bool immovable { get; set; }

Remarks

You should only set this on the root body of the articulation. For example, the base of a robotic hand.