immovable
Allows you to specify that this body is not movable.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool immovable { get; set; }
Remarks
You should only set this on the root body of the articulation. For example, the base of a robotic hand.