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Unity Engine


ExternalCall(string, params object[])

Calls a function in the web page that contains the WebGL Player.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

ExternalCall(string, Object[])

Warning
Deprecated. Application.ExternalCall is deprecated. See https://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html for alternatives.
public static void ExternalCall(string functionName, params object[] args)

Parameters

functionName

Name of the function to call.

Array of arguments passed in the call.

Remarks

ExternalCall calls functionName in the web page containing the WebGL player, passing the given arguments to it. Supported argument types are the primitive types (string, int, float, char) and arrays of such types. Any other objects are converted to string using ToString and passed as
string
s.
This functionality is now obsolete. See Interacting with Browser scripting for alternatives.
Additional Resources: Application.ExternalEval.