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Unity Engine


events

Animation Events for this animation clip.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public AnimationEvent[] events { get; set; }

Remarks

Modified events will only persist until play mode is exited or the player is quit. If you want to add an event to a clip persistently, use AnimationUtility.SetAnimationEvents from the Unity editor.
Additional Resources: AnimationUtility classes.