LookLikeControls(float, float)
Make all EditorGUI look like regular controls.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static void LookLikeControls(float _labelWidth, float _fieldWidth)
Parameters
Remarks
This will make the default styles used by EditorGUI look like controls (e.g. EditorGUI.Popup becomes a full popup menu).

Editor window with "LookLikeControls" look.
Examples
using UnityEngine;using UnityEditor;// Simple editor window that shows the difference between// Look like controls and look like inspectorclass LookLikeControlsInspector : EditorWindow{ int integer1 = 0; float float1 = 5.5f; [MenuItem("Examples/Look Like Controls - Inspector")] static void Init() { var window = GetWindow<LookLikeControlsInspector>(); window.Show(); } void OnGUI() { EditorGUIUtility.LookLikeInspector(); EditorGUILayout.TextField("Text Field:", "Hello There"); EditorGUILayout.IntField("Int Field:", integer1); EditorGUILayout.FloatField("Float Field:", float1); EditorGUILayout.Space(); EditorGUIUtility.LookLikeControls(); EditorGUILayout.TextField("Text Field", "Hello There"); EditorGUILayout.IntField("Int Field:", integer1); EditorGUILayout.FloatField("Float Field:", float1); }}