FindTexture(string)
Get a texture from its source filename.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static Texture2D FindTexture(string name)
Parameters
Returns
Type | Description |
|---|---|
| Texture2D |
Remarks

Checks the path of a texture.
// Simple editor window that lets you quick check a path of// a texture in the editor.//// If the path exists then it shows a message// else displays an error messageusing UnityEngine;using UnityEditor;public class FindTextureExample : EditorWindow{ string s; [MenuItem("Examples/Find editor texture")] static void findTextureExample() { FindTextureExample window = EditorWindow.GetWindow<FindTextureExample>(true); window.Show(); } void OnGUI() { s = EditorGUILayout.TextField("Texture To Locate:", s); if (GUILayout.Button("Check")) if (EditorGUIUtility.FindTexture(s)) { Debug.Log("Texture found at: " + s); } else { Debug.Log("No texture found at: " + s + ". Check your filename."); } }}
Note: This function is used for searching for editor icons only.