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Unity Engine


FindTexture(string)

Get a texture from its source filename.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static Texture2D FindTexture(string name)

Parameters

name

Returns

Type

Description

Texture2D

Remarks

EditorGUIUtilityFindTexture (FindTexture(string))
Checks the path of a texture.
// Simple editor window that lets you quick check a path of// a texture in the editor.//// If the path exists then it shows a message// else displays an error messageusing UnityEngine;using UnityEditor;public class FindTextureExample : EditorWindow{ string s; [MenuItem("Examples/Find editor texture")] static void findTextureExample() { FindTextureExample window = EditorWindow.GetWindow<FindTextureExample>(true); window.Show(); } void OnGUI() { s = EditorGUILayout.TextField("Texture To Locate:", s); if (GUILayout.Button("Check")) if (EditorGUIUtility.FindTexture(s)) { Debug.Log("Texture found at: " + s); } else { Debug.Log("No texture found at: " + s + ". Check your filename."); } }}
Note: This function is used for searching for editor icons only.