文档

Development

User Acquisition

Monetization

工业

Vivox Core SDK

Vivox Core SDK

此页面不支持所选语言。
Vivox
​
​
Vivox Core SDK
  • Overview
  • Before you begin
  • Get started
  • Release notes
  • Developer Guide
    • Client SDK basics
    • Channels
    • Presence management
    • Messaging
    • Manage audio
    • Couch co-op
    • Android app development
    • iOS app development
    • macOS app development
    • Windows app development
    • Real-time recording
    • Speech-to-text audio transcription
      • Audio transcription conditions
      • Audio transcription delivery
      • Enable speech-to-text transcription
      • Disable speech-to-text transcription
      • Audio transcription language support
      • Audio transcription error codes
    • Text-to-speech
    • Troubleshooting
  • Reference
  • Privacy overview
  1. Vivox Core SDK documentation
  2. Speech-to-text audio transcription

Audio transcription delivery

Learn how audio transcription is delivered to clients.
阅读时间1 分钟
最后更新于 8 个月前

注意
Speech-to-text audio transcription is in limited early release and must be enabled by Vivox. For pricing information and to enable this service for your organization, contact your sales representative.
The Vivox SDK reports transcribed messages in
vx_evt_transcribed_message
events. If your organization has not been approved for transcription, then you do not receive
vx_evt_transcribed_message
events.
Note that transcribed messages are different from
vx_evt_message
events, which are the in-channel messages that are exchanged by participants. Transcribed messages are not stored in the channel and account message histories (persistent message archiving), and are only visible to the user that speech-to-text transcription is enabled for.
. . .void HandleEventMessage(vx_evt_transcribed_message *evt){ printf("Saw %s (lang: %s) from user %s in %s\n", evt->text, evt->language, evt->participant_uri, evt->session_handle);}. . .

Copyright © 2026 Unity Technologies
法律信息隐私政策CookiesDocumentation Terms of Use请勿出售或分享我的个人信息您的隐私选择(Cookie 设置)

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属公司在美国和其他地方的商标或注册商标(此处查看更多信息)。其他名称或品牌是其各自所有者的商标。

为方便起见,一些页面是机器翻译的,可能包含不准确的内容。如有信息不一致的情况,以英文版本为准。


    报告此页面的问题
    ​
    ​