Create a build with a direct upload
Warning: Builds created with the direct file upload process doesn't support symbolic links. If you want to use symbolic links, you must use a Container build.
Warning: There’s a 4 GB limit per file uploaded directly through the Unity Dashboard interface. You can avoid this limit by using the Multiplay Hosting API.
- In the Unity Dashboard, open Multiplay Hosting. 
- Select Builds > Create build. 
- Fill in the build details: - Give the new build a name.
- Select the operating system.
- As the Upload method, select Direct file upload.
- Select Next.
 
- Add the files required to run your game or application. The files must be in a loose, unzipped folder. At a minimum, the build files must contain an executable form of your game or application. 
- Select Upload Files. 
- After the files finish uploading, select Next. 
- Give the new build a version name or leave empty if you would like this update to automatically be given a version name. Select Next 
- Select Finish to automatically create the first release. Multiplay Hosting can’t run a build on a server unless the build has at least one release. 
You now have a new build. Before you can use the build, you need to create (and link) a build configuration and a fleet. Refer to Create a build configuration.