GetGroundHit(out WheelHit)
Gets ground collision data for the wheel.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.VehiclesModule
GetGroundHit(WheelHit)
public bool GetGroundHit(out WheelHit hit)
Parameters
Returns
Type | Description |
|---|---|
| bool |
Remarks
If the wheel collides with something, returns and fills the structure. If the wheel is not colliding, returns and leaves structure unchanged.
truehitfalsehitThe reported hit is always the closest one. Because the tire friction model does not automatically respond to other PhysicsMaterials, any simulation of different ground materials must be done manually by adjusting _forwardFriction and _sidewaysFriction based on collider's material returned here.