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Unity Engine


GetGroundHit(out WheelHit)

Gets ground collision data for the wheel.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.VehiclesModule

GetGroundHit(WheelHit)

public bool GetGroundHit(out WheelHit hit)

Parameters

Returns

Type

Description

bool

Remarks

If the wheel collides with something, returns
true
and fills the
hit
structure. If the wheel is not colliding, returns
false
and leaves
hit
structure unchanged.
The reported hit is always the closest one. Because the tire friction model does not automatically respond to other PhysicsMaterials, any simulation of different ground materials must be done manually by adjusting _forwardFriction and _sidewaysFriction based on collider's material returned here.