bytes
The raw bytes of the text asset. (Read Only)
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public byte[] bytes { get; }
Remarks
This returns an array containing all the data in a file, including invisible characters such as byte-order marks for Unicode text files.
This property returns a new C# array with a copy of the asset data every time it's called. To get access the original asset data without creating an additional copy, use TextAsset.GetData.
using UnityEngine;public class Example : MonoBehaviour{ // Drag a .jpg or .png file onto the image variable. TextAsset image; void Start() { var tex = new Texture2D(4, 4); tex.LoadImage(image.bytes); GetComponent<Renderer>().material.mainTexture = tex; }}