smoothnessSource
Choose the source for smoothness value.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public TerrainLayerSmoothnessSource smoothnessSource { get; set; }
Remarks
Used for choosing where smoothness value comes from when _diffuseTexture has an alpha channel. Setting to TerrainLayerSmoothnessSource.ConstantMultipliedByDiffuseAlpha results in using a mix of the smoothness value set in _smoothness and of the _diffuseTexture alpha channel. Setting to TerrainLayerSmoothnessSource.DiffuseAlphaChannel results in using the smoothness value set from the alpha channel of _diffuseTexture. Setting to TerrainLayerSmoothnessSource.ConstantOnly results in using the smoothness value set in _smoothness.