TerrainCallbacks.TextureChangedCallback
Use this delegate type with _textureChanged to monitor all the changes to Terrain textures.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Delegate
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public delegate void TerrainCallbacks.TextureChangedCallback(Terrain terrain, string textureName, RectInt texelRegion, bool synched)