TerrainCallbacks.HeightmapChangedCallback
Use this delegate type with _heightmapChanged to monitor all changes to the Terrain heightmap.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Delegate
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public delegate void TerrainCallbacks.HeightmapChangedCallback(Terrain terrain, RectInt heightRegion, bool synched)