GetBlendShapeFrame(int, int, NativeArray<SpriteBlendShapeVertex>)
Retrieves the vertices of the given blend shape frame and copies them into the provided array.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void GetBlendShapeFrame(int shapeIndex, int frameIndex, NativeArray<SpriteBlendShapeVertex> outVertices)
Parameters
The index of the blend shape.
The index of the frame within the blend shape.
The array in which to store the blend shape frame vertices.
Remarks
You must allocate the array with the correct size.
outVertices