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Unity Engine


GetBlendShapeWeight(int)

Returns the weight of a BlendShape for this Renderer.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public float GetBlendShapeWeight(int index)

Parameters

index

The index of the BlendShape whose weight you want to retrieve. Index must be smaller than the Mesh.blendShapeCount of the Mesh attached to this Renderer.

Returns

Type

Description

floatThe weight of the BlendShape.

Remarks

The weight of a BlendShape represents how much the Mesh has been blended (or morphed) from its original shape to a target BlendShape (another Mesh containing the same topology, but with different vertex positions than the original). The BlendShape weight range includes values between the minimum and the maximum weights defined in the model.