LoadAsync(string, Type)
Override for customizing the behavior of the Resources.LoadAsync function.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
protected virtual ResourceRequest LoadAsync(string path, Type systemTypeInstance)
Parameters
Returns
Type | Description |
|---|---|
| ResourceRequest | A ResourceRequest from which you can retrieve the asset once the load operation completes. |
Remarks
Note: AssetBundleRequest inherits from ResourceRequest and can also be returned here.