onUnitSphere
Returns a random point on the surface of a sphere with radius 1.0 (Read Only).
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static Vector3 onUnitSphere { get; }
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { // Sets the rigidbody velocity to 10 and in a random direction. GetComponent<Rigidbody>().velocity = Random.onUnitSphere * 10; }}