DecreaseLevel
Decrease the current quality level.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
DecreaseLevel(bool)
Decrease the current quality level.
public static void DecreaseLevel(bool applyExpensiveChanges)
Parameters
Should expensive changes be applied (Anti-aliasing etc).
Remarks
using UnityEngine;public class Example : MonoBehaviour{ void Start() { QualitySettings.DecreaseLevel(false); }}
QualitySettings.IncreaseLevel and QualitySettings.DecreaseLevel functions only apply anti-aliasing if applyExpensiveChanges is true.
Additional Resources: QualitySettings.IncreaseLevel, Quality Settings.
DecreaseLevel()
Decrease the current quality level.
public static void DecreaseLevel()
Remarks
using UnityEngine;public class Example : MonoBehaviour{ void Start() { QualitySettings.DecreaseLevel(false); }}
QualitySettings.IncreaseLevel and QualitySettings.DecreaseLevel functions only apply anti-aliasing if applyExpensiveChanges is true.
Additional Resources: QualitySettings.IncreaseLevel, Quality Settings.