SetLayerCollisionMask(int, int)
Set the collision layer mask that indicates which layer(s) the specified layer can collide with.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public static void SetLayerCollisionMask(int layer, int layerMask)
Parameters
Remarks
Additional Resources: Physics2D.GetLayerCollisionMask, Physics2D.IgnoreLayerCollision