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Unity Engine


IsRecording(string)

Query if a device is currently recording.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AudioModule
public static bool IsRecording(string deviceName)

Parameters

deviceName

The name of the device.

Returns

Type

Description

bool

Remarks

If you pass a null or empty string for the device name then the default microphone will be used. You can get a list of available microphone devices from the _devices property.