shader
The shader used by the material.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Shader shader { get; set; }
Remarks
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Toggle between Diffuse and Transparent/Diffuse shaders // when space key is pressed Shader shader1; Shader shader2; Renderer rend; void Start() { rend = GetComponent<Renderer> (); shader1 = Shader.Find("Diffuse"); shader2 = Shader.Find("Transparent/Diffuse"); } void Update() { if (Input.GetButtonDown("Jump")) { if (rend.material.shader == shader1) { rend.material.shader = shader2; } else { rend.material.shader = shader1; } } }}