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Unity Engine


compensateSensors

This property controls if input sensors should be compensated for screen orientation.
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.InputLegacyModule
public static bool compensateSensors { get; set; }

Remarks

Compensated sensors are accelerometer, compass, gyroscope.
Note: This API is part of the legacy Input Manager. The recommended best practice is that you don't use this API in new projects. For new projects, use the Input System package. To learn more about input, refer to Input.