useSpring
Enables the joint's _spring. Disabled by default.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool useSpring { get; set; }
Remarks
Enabling the _motor overrides the spring, given the spring was enabled. If the motor is again disabled the spring will be restored.
Additional Resources: JointSpring