useMotor
Enables the joint's _motor. Disabled by default.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool useMotor { get; set; }
Remarks
Enabling the motor overrides the _spring, given the spring was enabled. If the motor is again disabled the spring will be restored.
Additional Resources: JointMotor