Select(GridLayout, GameObject, BoundsInt)
Select an area of a grid.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void Select(GridLayout gridLayout, GameObject brushTarget, BoundsInt position)
Parameters
Grid used for layout.
Targets of paint operation. By default the currently selected GameObject.
Area to get selected.