Pick(GridLayout, GameObject, BoundsInt, Vector3Int)
Picks data from a grid given the coordinates of the cells.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.TilemapModule
public virtual void Pick(GridLayout gridLayout, GameObject brushTarget, BoundsInt position, Vector3Int pivot)
Parameters
Grid used for layout.
Target of the paint operation. By default the currently selected GameObject.
The coordinates of the cells to paint data from.
Pivot of the picking brush.