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Unity Engine


requiresBlitToBackbuffer

True when the back buffer requires an intermediate texture to render.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public bool requiresBlitToBackbuffer { get; }

Remarks

This property indicates whether the back buffer requires an intermediate render texture and a blit to render. For example, when you are using linear color space and the back buffer does not support automatic conversion to sRGB.