activeEditorGameViewTarget
Get the Editors active GameView display target.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int activeEditorGameViewTarget { get; }
Remarks
Returns the last selected GameView's display target.
At runtime will return -1 as there is no GameView. To get the display index at runtime you can use Display.RelativeMouseAt and look at the z value.