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Unity Engine


LogFormat

Logs a formatted message to the Unity Console.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule

LogFormat(string, Object[])

Logs a formatted message to the Unity Console.
public static void LogFormat(string format, params object[] args)

Parameters

format

A composite format string.

Format arguments.

Remarks

For formatting details, see the MSDN documentation on Composite Formatting. Rich text markup can be used to add emphasis. See the manual page about rich text for details of the different markup tags available.
Additional Resources: Debug.unityLogger, ILogger.

LogFormat(Object, string, Object[])

Logs a formatted message to the Unity Console.
public static void LogFormat(Object context, string format, params object[] args)

Parameters

context

Object to which the message applies.

format

A composite format string.

Format arguments.

Remarks

For formatting details, see the MSDN documentation on Composite Formatting. Rich text markup can be used to add emphasis. See the manual page about rich text for details of the different markup tags available.
Additional Resources: Debug.unityLogger, ILogger.

LogFormat(LogType, LogOption, Object, string, Object[])

Logs a formatted message to the Unity Console.
public static void LogFormat(LogType logType, LogOption logOptions, Object context, string format, params object[] args)

Parameters

logType

Type of message e.g. warn or error etc.

logOptions

Option flags to treat the log message special.

context

Object to which the message applies.

format

A composite format string.

Format arguments.

Remarks

For formatting details, see the MSDN documentation on Composite Formatting. Rich text markup can be used to add emphasis. See the manual page about rich text for details of the different markup tags available.
Additional Resources: Debug.unityLogger, ILogger.