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Unity Engine


OverlapPoint(Vector2)

Check if a collider overlaps a point in space.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool OverlapPoint(Vector2 point)

Parameters

point

A point in world space.

Returns

Type

Description

boolDoes
point
overlap the collider?

Remarks

This will always return false when used on an EdgeCollider2D.