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Unity Engine


ClosestPoint(Vector2)

Returns a point on the perimeter of this Collider that is closest to the specified position.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public Vector2 ClosestPoint(Vector2 position)

Parameters

position

The position from which to find the closest point on this Collider.

Returns

Type

Description

Vector2A point on the perimeter of this Collider that is closest to the specified
position
.

Remarks

This function provides the ability to calculate the closest point of a specified
position
to the perimeter of any Collider2D type.
In the case where the
position
is inside this Collider or this Collider is disabled, then the input
position
is returned instead.