ClosestPoint(Vector2)
Returns a point on the perimeter of this Collider that is closest to the specified position.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public Vector2 ClosestPoint(Vector2 position)
Parameters
The position from which to find the closest point on this Collider.
Returns
Type | Description |
|---|---|
| Vector2 | A point on the perimeter of this Collider that is closest to the specified |
Remarks
This function provides the ability to calculate the closest point of a specified to the perimeter of any Collider2D type.
positionIn the case where the is inside this Collider or this Collider is disabled, then the input is returned instead.
positionpositionAdditional Resources: Rigidbody2D.ClosestPoint, Physics2D.ClosestPoint