material
The material used by the collider.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public PhysicsMaterial material { get; set; }
Remarks
If material is shared by colliders, it will duplicate the material and assign it to the collider.
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Expose properties in the inspector for easy adjustment. float dynFriction; float statFriction; Collider coll; void Start() { coll = GetComponent<Collider>(); coll.material.dynamicFriction = dynFriction; coll.material.staticFriction = statFriction; }}