GetGeometry<T>()
Returns the geometric shape of the collider of the requested type.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public T GetGeometry<T>() where T : struct, IGeometry
Returns
Type | Description |
|---|---|
| T | Type of geometrical shape. |
Remarks
Throws an InvalidOperationException if you request a shape that is not present in the collider.
Additional Resources: BoxGeometry, SphereGeometry, CapsuleGeometry, ConvexMeshGeometry, TriangleMeshGeometry, TerrainGeometry