minMoveDistance
Gets or sets the minimum move distance of the character controller.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public float minMoveDistance { get; set; }
Remarks
If the character tries to move less than this distance, it will not move at all. This can be used to reduce jitter. In most situations this value should be left at 0.