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Unity Engine


temporaryCachePath

Contains the path to a temporary data / cache directory (Read Only).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static string temporaryCachePath { get; }

Remarks

This path is unique per Unity project, but it isn't unique for multiple concurrent instances of the same project.
To obtain unique temporary paths, use FileUtil.GetUniqueTempPathInProject.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { // print the path to the temporary data folder print(Application.temporaryCachePath); }}