GetUniqueTempPathInProject()
Returns a unique path in the Temp folder within your current project.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static string GetUniqueTempPathInProject()
Returns
Type | Description |
|---|---|
| string |
Remarks
The returned path is relative to the project folder.
The returned path is of a form uniqueID, where is guaranteed to be unique over space and time.
Temp/UnityTempFile-uniqueIDYou can use it to create temporary files/folders and be sure that you are not overriding somebody else's files, plus you don't have to keep track of the unique IDs yourself.
Examples
using UnityEngine;using UnityEditor;public class GetUniqueTempPath : MonoBehaviour{ [MenuItem("Example/Get Unique Temp Path")] static void GetUniqueTempPathInProject() { Debug.Log(FileUtil.GetUniqueTempPathInProject()); }}