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Unity Engine


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Unity Engine


FileUtil

Lets you do move, copy, delete operations over files or directories.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Class
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public class FileUtil

Static Methods

Method

Description

CopyFileOrDirectoryCopies a file or a directory.
CopyFileOrDirectoryFollowSymlinksCopies the file or directory.
DeleteFileOrDirectoryDeletes a file or a directory given a path.
GetLogicalPathConverts a physical path to a logical path.
GetPhysicalPathConverts a logical path to a physical path.
GetUniqueTempPathInProjectReturns a unique path in the Temp folder within your current project.
MoveFileOrDirectoryMoves a file or a directory from a given path to another path.
OpenReadOpens a file for reading, resolving logical paths automatically.
PathToAbsolutePathResolves a virtual path to a real absolute path and fixes separators if necessary.
ReadAllBytesReads all bytes from a file, resolving logical paths automatically.
ReadAllLinesReads all lines from a file, resolving logical paths automatically.
ReadAllTextReads all text from a file, resolving logical paths automatically.
ReplaceDirectoryReplaces a directory.
ReplaceFileReplaces a file.