LoadableSceneIdEditorUtility
Utility class to create LoadableSceneId objects for use in the Editor. A typical use would be to populate fields of type LoadableSceneId on a class derived from ScriptableObject (or MonoBehaviour ).
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static class LoadableSceneIdEditorUtility
Remarks
Additional Resources: LoadableSceneId, LoadableObjectIdEditorUtility
Static Methods
Method | Description |
|---|---|
| CreateLoadableSceneId | Create a LoadableSceneId object based on a scene's path. |
| LoadableSceneIdToGuid | Extracts the GUID from a LoadableSceneId. |
| LoadableSceneIdToScene | Resolves the Scene asset referenced by a LoadableSceneId. |