EnsureQuaternionContinuity()
Realigns quaternion keys to ensure shortest interpolation paths.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public void EnsureQuaternionContinuity()
Remarks
This function is called in order to ensure better interpolation of quaternions. It should be called after animation curves are set.