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Unity Engine


connectedAnchor

The joint's anchor point on the second object (ie, the one which doesn't have the joint component).
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public Vector2 connectedAnchor { get; set; }

Remarks

Additional Resources: _anchor