GetResourcesBuildPhaseByTarget(string)
Returns the GUID of resources build phase for the given target.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
public string GetResourcesBuildPhaseByTarget(string targetGuid)
Parameters
The GUID of the target, such as the one returned by PBXProject.TargetGuidByName.
Returns
Type | Description |
|---|---|
| string | Returns the GUID of the existing phase or |
Examples
using UnityEngine;using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_GetResourcesBuildPhaseByTarget { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get the target GUID string targetGuid = pbxProject.GetUnityMainTargetGuid(); // Get the "Resources Build" build phase GUID string resourcesBuildPhase = pbxProject.GetResourcesBuildPhaseByTarget(targetGuid); // Log the "Resources Build" phase GUID for debugging Debug.Log("'Resources Build' phase GUID: " + resourcesBuildPhase); }}