AddBuildPropertyForConfig
Adds a value to build property list of the given build configuration(s).
Read time 2 minutesLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
AddBuildPropertyForConfig(string, string, string)
Adds a value to build property list of the given build configuration(s).
public void AddBuildPropertyForConfig(string configGuid, string name, string value)
Parameters
The GUID of the build configuration as returned by PBXProject.BuildConfigByName.
The name of the build property.
The value of the build property.
Remarks
Duplicate build properties are ignored. Values for names and are quoted if they contain spaces.
LIBRARY_SEARCH_PATHSFRAMEWORK_SEARCH_PATHSExamples
using UnityEngine;using UnityEditor;using UnityEditor.iOS.Xcode;using UnityEditor.Callbacks;using System.IO;public class Sample_AddBuildPropertyForConfig { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get GUID for Main target string mainTargetGuid = pbxProject.GetUnityMainTargetGuid(); // Add the Build Config with a given name string configName = "exampleConfig"; pbxProject.AddBuildConfig(configName); // Get the GUID for the newly created config string configGuid = pbxProject.BuildConfigByName(mainTargetGuid, configName); // Add a Build Property to the "exampleConfig" pbxProject.AddBuildPropertyForConfig(configGuid, "exampleProperty", "exampleValue"); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}
AddBuildPropertyForConfig(IEnumerable<string>, string, string)
Adds a value to build property list of the given build configuration(s).
public void AddBuildPropertyForConfig(IEnumerable<string> configGuids, string name, string value)
Parameters
An array of GUIDs of build configurations.
The name of the build property.
The value of the build property.
Remarks
Duplicate build properties are ignored. Values for names and are quoted if they contain spaces.
LIBRARY_SEARCH_PATHSFRAMEWORK_SEARCH_PATHSExamples
using UnityEngine;using UnityEditor;using UnityEditor.iOS.Xcode;using UnityEditor.Callbacks;using System.IO;public class Sample_AddBuildPropertyForConfig { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get GUID for Main target string mainTargetGuid = pbxProject.GetUnityMainTargetGuid(); // Add the Build Config with a given name string configName = "exampleConfig"; pbxProject.AddBuildConfig(configName); // Get the GUID for the newly created config string configGuid = pbxProject.BuildConfigByName(mainTargetGuid, configName); // Add a Build Property to the "exampleConfig" pbxProject.AddBuildPropertyForConfig(configGuid, "exampleProperty", "exampleValue"); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}