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Unity Engine


AddRemotePackageReferenceWithVersionRange(string, string, string)

Adds a reference to the remote package and allows updates in the given version range.
Read time 1 minuteLast updated 12 days ago

Definition

public string AddRemotePackageReferenceWithVersionRange(string url, string minVersion, string maxVersion)

Parameters

The URL of the repository.

minVersion

The minimum version to allow updates from.

maxVersion

The maximum version to allow updates to.

Returns

Type

Description

stringReturns the GUID of the remote package reference.

Examples

using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_AddRemotePackageReferenceWithVersionRange { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get the GUID you want to add the package to string mainTargetGuid = pbxProject.GetUnityMainTargetGuid(); // Get the GUID of the Remote Package using the URL, minimum and maximum allowed versions string packageGuid = pbxProject.AddRemotePackageReferenceWithVersionRange("https://github.com/apple/swift-system.git", "1.2.0", "1.3.0"); // Add the package to the Xcode project pbxProject.AddRemotePackageFrameworkToProject(pbxProject.GetUnityMainTargetGuid(), "SystemPackage", packageGuid, false); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}