FindFileGuidByProjectPath(string)
Finds a file with the given project path in the project.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEditor.iOS.Xcode
- Assembly: UnityEditor.iOS.Extensions.Xcode
public string FindFileGuidByProjectPath(string path)
Parameters
The project path of the file.
Returns
Type | Description |
|---|---|
| string | The GUID of the file if the search succeeded. Returns null if not successful. |
Examples
using UnityEngine;using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_FindFileGuidByProjectPath { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get the GUID by using a path relative to the Xcode project structure and print it to the Console string filePath = "Path/To/ExampleFile.txt"; string fileGuid = pbxProject.FindFileGuidByProjectPath(filePath); Debug.Log("File GUID: " + fileGuid); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}