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Unity Engine


FindFileGuidByProjectPath(string)

Finds a file with the given project path in the project.
Read time 1 minuteLast updated 10 days ago

Definition

public string FindFileGuidByProjectPath(string path)

Parameters

path

The project path of the file.

Returns

Type

Description

stringThe GUID of the file if the search succeeded. Returns null if not successful.

Examples

using UnityEngine;using UnityEditor;using System.IO;using UnityEditor.Callbacks;using UnityEditor.iOS.Xcode;public class Sample_FindFileGuidByProjectPath { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) { // Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return; // Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath); // Get the GUID by using a path relative to the Xcode project structure and print it to the Console string filePath = "Path/To/ExampleFile.txt"; string fileGuid = pbxProject.FindFileGuidByProjectPath(filePath); Debug.Log("File GUID: " + fileGuid); // Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); }}