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Unity Engine


AddBinaryData(string, byte[], string, string)

Add binary data to the form.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.UnityWebRequestModule
public void AddBinaryData(string fieldName, byte[] contents, string fileName, string mimeType)

Parameters

fieldName


contents


fileName


mimeType

Remarks

Use this function to upload files and images to a web server application. Note that the data is read from the contents of byte array and not from a file. The fileName parameter is for telling the server what filename to use when saving the uploaded file.
If mimeType is not given and first 8 bytes of the data match PNG format header, then the data is sent with "
image/png
" mimetype. Otherwise it is sent with "
application/octet-stream
" mimetype.